Eternal Strands

Yellow Brick Games, the company I work for as an Audio Designer, has recently released our debut title Eternal Strands! It’s a beautiful, action-packed adventure that was featured on the cover of Edge Magazine (80/100) and is currently available on PC, PS5, and Xbox Series S/X. To celebrate this huge achievement and pay homage to […]

Documentation and Organization in Game Audio (with templates!)

I recently did a talk at the Breakfast Game Audio Club, a monthly game audio event here in Toronto, about documentation and organization. Since the attendees really liked it, I’m sharing the content so everyone can access it 🙂 In this post, you’ll find how improving your organizational skills and documenting your work can help […]

Eliosi’s Hunt and its future-rock soundtrack

When TDZ Games invited me to contribute to Eliosi’s Hunt with sound effects in 2016, I was blown away. I had already seen one of the game’s development trailers and was very excited with such a highly polished, visually stunning Brazilian game. At first, all music would be done by french composer Thomas Frost, while […]

Chiptune and Rockabilly for Drop Dead Twice

Drop Dead Twice was my first mobile game. I had a lot of fun creating rockabilly chiptune music for this soundtrack! With this game, Nownew Games was invited to participate in 2016’s BIG Festival, in São Paulo, Brazil. It was a great opportunity to see players’ interactions with the game and acquire feedback to improve […]

Bid Wars, a hip hop inspired soundtrack

At Tapps Games, I have worked on a ton of diverse mobile games. Bid Wars was a very cool project, as it was my first experience with hip hop-inspired music. I share the music credits with Heitor Marin and Rodrigo Passos, my fellow teammates at the time.

Credits List

Thank you for your interest in my work! Here you can find my complete credit list: