Portfolio
Hello! Thank you for your interest in my portfolio. The latest game I have released is Eternal Strands. Here’s a compilation of gameplay moments featuring my audio design and implementation: https://youtu.be/e-P0nvypY0E?si=qH7rhjOiV1_KRahl For examples of my Technical Sound Design work, please get in touch using the form below. Before Eternal Strands, I worked on Far Cry […]
Eternal Strands
Yellow Brick Games, the company I work for as an Audio Designer, has recently released our debut title Eternal Strands! It’s a beautiful, action-packed adventure that was featured on the cover of Edge Magazine (80/100) and is currently available on PC, PS5, and Xbox Series S/X. To celebrate this huge achievement and pay homage to […]
The Chase
New track released under my alias stealthdriver: [bandcamp width=100% height=120 track=2293340539 size=large bgcol=333333 linkcol=9a64ff tracklist=false artwork=small]
Sound ReDesign
These are videos I re-did the audio for, aiming for a AAA level of quality. Everything you hear was created by me using audio libraries, synthesis, audio plugins, and my own recordings. For better audio quality, please download the .MOV file linked below each video. YouTube compresses the audio and removes important high and low […]
Defeat greedy sharks and cyborg DJs in Urban Cards
New business-themed deckbuilder out now!
Handwashing Helper
A weird bossa nova in an app to make handwashing fun!
How to be a game composer / sound designer for games? A beginner’s guide
So you want to work as a game composer/sound designer? Make history with game music? In this guide, I share all I’ve learned so far in my game audio career.
Documentation and Organization in Game Audio (with templates!)
I recently did a talk at the Breakfast Game Audio Club, a monthly game audio event here in Toronto, about documentation and organization. Since the attendees really liked it, I’m sharing the content so everyone can access it 🙂 In this post, you’ll find how improving your organizational skills and documenting your work can help […]
Eliosi’s Hunt and its future-rock soundtrack
When TDZ Games invited me to contribute to Eliosi’s Hunt with sound effects in 2016, I was blown away. I had already seen one of the game’s development trailers and was very excited with such a highly polished, visually stunning Brazilian game. At first, all music would be done by french composer Thomas Frost, while […]
Augmented Limbs (2019 single)
This single was very important to me as an artist. I had been willing to experiment with a lot of things for a long time – delve into the trip hop genre, apply guitar processing to synthesizers, experiment with non-traditional harmonies, and explore synthwave -, and I was finally able to invest some time into […]
